For those of you with more interesting hobbies than reading up on obscure literary concepts, metafiction is a complicated term which can be loosely defined as “fiction that is aware of its fictionality.” It’s one thing to break the fourth wall and something else entirely to make that fourth wall break plot-relevant. I’m talking about the use of metafiction in video games. No, not that annoying tendency of people who are supposed to be roleplaying to have their character act on information the player has, but which the character has no way of knowing. Today on COG Considers, let’s talk about metafiction–or rather, metagaming.
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